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FishMarket 1.0
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FishMarket v1.0.iso
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001-025
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disk_014
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amiga3d
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camera.c
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C/C++ Source or Header
|
1992-05-06
|
544b
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42 lines
#include <exec/types.h>
#include <exec/memory.h>
#include "threed.h"
extern struct Object Camera1;
extern struct UV camera1matrix;
extern struct Coordinate camera1position;
extern int camera1procedure();
struct Object Camera1 =
{
NULL,
NULL,
&camera1matrix,
&camera1position,
0,NULL,
0,NULL,
0,NULL,
NULL
};
struct UV camera1matrix =
{
0x4000,
0x0000,
0x0000,
0x0000,
0x4000,
0x0000,
0x0000,
0x0000,
0x4000
};
struct Coordinate camera1position =
{
0,
0,
0
};